VFX BREAKDOWN
“OVERWORLD”

Combined Breakdown Shot:
Viewport Rendering to Final Rendering

GEOMETRY
NODES

To make this scene work, I made heavy use of Geometry Nodes to Instance a Pre-Built Collection of different Sky Scraper Shapes made by Redblueen onto a plane.
I created a grid pattern with 2 different colors to “tell” the Geometry Node System, on which color to Instance the Buildings.

Top down view inside
the Blender Viewport